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Abstract






Professional Gamer, Tony "T Dub" Sanders, Reveals...

"How I Made A Killing Online Of Over $8,741.20 Per Month Wasting Time
Playing Video Games All Day. . .


Or... "How You Can Play Your Favourite Video Games Every Day Of The
Week, And Get Paid Handsomely For It, Even If You Have No College
Education And No Prior Experience!"

From: Tony "T Dub" Sanders
Date:

Dear Fellow Gamer,

If you can spend 3-4 hours a day playing videos games, then I can show
you how you can let those bills pay itself while you have some serious
fun.

My name is T.S. Sanders, my friends call me"T Dub"... And for the last
few years I've been paid by some of the biggest game publishers to play
their newest game titles.

It was a career I never thought existed, so incredible that most of my
friends didn't believe me when I explained what I did for a living.
Some still don't.

But I'm getting ahead of myself...

Bear with me because 30 minutes from now, after I tell you what I know,
you can start making $15 an hour (or even more) playing videos games.
So let me explain how this works.


WARNING: Be Careful Who You

Take Advice From



There are plenty of people out to cheat your hard earned money.

Last time I searched on Google, there are more than 46,300,000 sites on
the internet claiming to teach you how to make money playing video
games online. Be very careful of those offers because I was burned by
all them them when I got started.

First, there are websites promising $135 per hour job offers in the
video game industry. After signing up for a few of them for $9.97 -
$197.00 each (I was gullible then), I received only a handful of job
offers over a period of 9 months. Worse still, they NEVER honor their
refund policy, shut down their sites, and disappeared with my money.

Next, there are self-appointed "industry insiders" who claim to have
connections with hiring managers for game development companies. Pay
them an upfront fee and a percentage of your salary, and they'll give
you a job. Even today, I never had to pay them their commission because
they flee quickly once they have my money.

Then, there are membership sites giving dangerous advice on how to play
games for money. You pay them $47 for the some information you can find
readily available on the internet, and before you know it, your credit
card gets charged $47 every month for your "membership privileges".

My advice: When you see offers like that online, shut down your browser
window and run for your life. Personally, I will NEVER touch another
offer like that with an 11 foot pole even if I'm paid to do so. I
believe you should never pay anyone to work in a job.

There is, however, a genuine and fully legal way to earn money playing
video games. In fact, most people don't even know this industry is
fully backed by reputable game publishing companies, and I have relied
on them to finance my expensive game addiction for years.



All My Friends Laughed At Me:

"You Get Paid To Waste Time All Day?!"



That's right.

If this sounds too good to be true, I don't blame you. I used to think
the same way too.

"There's no way someone will give me money to rest on my bum and play
games all day," Well, guess what?

They already have.

And I have the proof. My own career took off from nothing when I
learned the secrets I'm about to share with you.

When I got started, I was making only $8 an hour at a local video
rental shop. My income jumped to $30 an hour testing the newest games
for a video game developer. With only 25 hours a week, I was making
$750 a week - that's more than double of what I used to make working 40
hours a week!

By the end of the year, I was working a full 40 hour work schedule and
making $1200 a week. I haven't looked back since.

I'm talking about beta game testing.





Keep it With Our Compliments!



As our way of saying "thank you" for checking us out, sign up for your
FREE ecourse: Getting the Edge Beta Game Testing... Guaranteed to put
you 3 steps ahead of your competition! Just enter your name and email
to receive it immediately:


(I hate spam more than you. I will never sell, rent or lease out your
personal information.)




The Industry's Best Kept Secret To

Living The Ultimate Gamer's Lifestyle

That Most Gamers Will Kill For. . .


So here's a big clue for you...

It's no secret that programmers make mistakes. After all, you've
probably played a game or two that was a little buggy. Just log in to
your favorite MMORPG right after a major patch or upgrade. It's full of
glitches and bugs.

What you probably don't know is: These big house game publishers bleed
cash when a buggy game is released on launch day. It takes only one bad
review from any forum, blog, website, or game magazine to make sales
plummet down the charts. And with the internet, bad news spreads fast.

Just imagined how much money Blizzard Entertainment lost when they
cancelled Warcraft Adventures when it was due for release...



Never heard of it? That's because it never released!

As a professional beta game tester, you get paid to point out mistakes
while playing a game! That's the ultimate way to jump into the gaming
industry... drinking a coke, lounging back and flipping through the
newest blockbuster video game for at least $8-$15+ an hour.

With this dream job, not only do I get a piece of the gaming action, I
also get...


An Endless Supply Of The Newest, Biggest PS3,

Xbox 360 and PC Games In My Hands For FREE



It feels like Christmas everytime I stumble on a new kick-ass game.
After ripping through my "work assignment", I'll pop the DVD in, put my
sound system up high, get some popcorn, and just engage in hours of
non-stop gameplay until my next meal time.

And if you think you'll be testing some kiddy games and cheap shareware
on the Internet, you're wrong!

I'm talking about the biggest new console and PC games out there,
released each year by the big boys... EA, Activision, Acclaim,
Nintendo, Blizzard and hundreds more. These guys slave away thousand of
hours just to make sure they pass your satisfaction test.

Just look at some of the top selling games in 2008 you could have been
playing and getting paid for:

starcraft 2

Starcraft 2

warhammer 40k

Warhammer 40,000: Dawn of War II

infamous

Infamous

resident evil 5

Resident Evil 5

Believe it or not, these are the companies you can end up playing games
for.


+ Acclaim Games
+ Activision Blizzard
+ Aventurine SA
+ Agetec
+ Akella
+ Alten8
+ Aspyr Media
+ Atari
+ Atlus
+ Bethesda Softworks
+ Big Fish Games
+ Boonty
+ Disney Interactive Studios
+ Bungie
+ Capcom
+ Cdv Software Entertainment
+ City Interactive S.A.
+ Codemasters
+ Conspiracy Entertainment
+ Crave Entertainment
+ Eidos Interactive
+ Deep Silver
+ Destineer
+ Electronic Arts
+ Epic Games

+ First Star Software
+ Funcom
+ Got Game Entertainment
+ Her Interactive
+ Ignition Entertainment
+ Interplay Entertainment
+ inXile Entertainment
+ JoWooD Productions
+ Kemco
+ Konami
+ Legacy Interactive
+ Linux Game Publishing
+ LucasArts
+ Matrix Games
+ Mercury Games
+ Merscom
+ Microïds
+ Microsoft Game Studios
+ Myelin Media
+ Namco Bandai
+ NCSoft
+ Neoact
+ Nintendo
+ O~3 Entertainment
+ Paradox Interactive

+ Phantom EFX
+ PlayFirst
+ Playlogic Entertainment
+ Play Ten Interactive
+ PopCap Games
+ Rising Star Games
+ Sega Sammy
+ Shrapnel Games
+ SNK Playmore
+ Spell Bound
+ Sony Computer Entertainment
+ SouthPeak Interactive
+ Square Enix
+ Stardock
+ Strategy First
+ Take-Two Interactive
+ Tecmo Koei
+ THQ
+ Ubisoft
+ Valusoft
+ Warner Bros. Interactive
+ Xseed Games
+ XS Games
+ Zuxxez Entertainment
+ Zoo Digital Publishing



There's Only One Catch

Now, before you start jumping around like a 12-year-old kid on
steroids, here's the catch...
You can't just waltz through the game developer's door and demand
to test their newest games. This is a job with very specific
expectations. Not to mention it's also one of the most competitive
job fields around.
Gamers would kill for these positions... and working hard to land
on this career is not enough.
Odds are, you're clueless about what you have to do to get through
the door. Thousands have rushed their job applications and even the
best gamers I know are still waiting at their mail boxes because
theydon't know the rules of the game.
And lucky for you, I got the cheat codes.
Not only have I gone through the conventional steps of getting
hired, I've ransacked my entire contact lists of insiders and
interrogated all of them.
After figuring out how anyone with no experience can land these
jobs successfully, and then field-testing them on subjects, I can
tell you exactly what you need to know to get hired fast.
The result from all these years of investigation is a proven
blueprint to getting hired as a beta game tester - fast.
However, don't just take my word for it...

Here's What Other Gamers
Just Like You Have To Say
About My Expertise. . .




"It FAILED to get me a job after 1 month"
Ever since I got paid $1,253.00 after testing games for 2 weeks, I
never worked a regular 9 to 5 job again. I'm just having too much fun
at this... and I still can't believe I'm getting paid.
It used to be just me indulging in WoW and other RTS games all day
after work or during the weekends when I play non-stop for 6-12 hours,
stopping only for pee breaks and my meals.
Now, I'm still doing the same thing, except that I'm playing the games
ALL THE TIME now and getting paid for it. This guide is probably the
best thing the game industry has ever come out with since Dota.
I know this sounds cliche... but you simply can't go wrong with this
guide.


-Antonio Alvarez






"The Best Information Of Its Kind"
Back when I became a game tester in 2005, I had to go through a
difficult hiring process. Companies did not hire many independent game
testers back then, and just like you I had to learn harsh lessons
figuring out the industry rules all by myself.
It was very refreshing to find a guide like this which explains every
single detail in getting hired. I even learned a couple of useful
tricks to help improve my productivity.
I already own more than 300 game titles today as gifts for being a game
tester. With this guide, I'm sure to test even more games and get that
senior level promotion by the end of the year.
If you're a passionate gamer, and don't know where to begin in this
competitive career, then I strongly urge you to pick up this guide.

-Pete Baker







"Tested 3 Killer Games From Sega!"
Tony, when you told me what you do for a living at Blizzcon, I was
totally unsure whether I'll be just as lucky because I know it can be
extremely difficult for people like me to land on the same job.
I have no college education, no programming skills, and my gaming
skills are just ordinary. I'm just another guy who just enjoys playing
video games - a habit started since I was a child.
True enough, it was as easy as you said it was. My gaming friends
couldn't understand why a reputable company like Sega would pick an
ordinary gamer like myself over thousands of others.
I even got to use my high school experience as a trump card to help me
get the job, just like you advised.
Your guide is extremely useful and I'm grateful to you for passing the
information to others who wants a career in video games just like me.

-Jeremy Lee






"My Friends Are Green With Envy For My Job"
I must be the happiest guy in work - playing games all day. After I
read your guide and followed your instructions, I got my first call
from EA to test a sport genre game.
I quit my computer repair job after 2 months when I decided to pursue
this full time - and never looked back since.
Today, I have tested 3 games to date as a junior game tester and have
earned more than $1,329.00 . Now that I have more experience, I'm ready
to upgrade my salary for game testing.
My girlfriend can't believe I'm doing this for a living now. She's so
jealous and considering doing a career move to game testing as well.
We'll probably be spending more time together "fighting" all day.

-Jerry Stinger





"Announcing the Beta Game Tester's Guide
To Getting Paid To Play Video Games"


Warning: Before you continue, it's important that you remember...
* This is NOT a get-rich-quick scheme, illegal business
opportunity, or other dangerous advice that can land you in jail.
* This is NOT rehashed, repackaged, regurgitated information that
no longer works.
* This is NOT made up information written by a ghostwriter who
never used a game console.
* This is NOT for wannabe gamers who don't bother to follow
instructions.
* This is NOT available for sale anywhere, until now...
Along with my crack team of researchers and beta testers, I've
compiled information based on real-life experience testing video
games in the gaming industry. You'll see it in every chapter, from
the details of the testing process, to learning how to walk through
a build.
I've created the ultimate guide for anyone interested in jumping
into the game testing field... regardless of how much experience
you have, how much money you currently make and whether or not
you've been to college or not.
You'll find everything you need to know to enter the industry like
a pro, gain experience fast, strike the right connections, and
glide through the selection process.
This is stuff only an insider can reveal to you.
And just to prove it, here's a sneak peak of what you'll get in
this document:
A hit list of the top 30 biggest game tester recruiters in
the video game industry.
The professional game tester mindset to using your gaming
skills and scoring the job. (Paragraph 2, Page 4)
The proper attitude so you can play your heart out and do
very little work. (Paragraph 2, Page 4)
How to get first hand access to play the coolest games
months (or even years!) ahead of time. (Paragraph 3, Page 4)
The unknown truth about getting your creative input heard
from the beginning and using it as stepping stone to something
bigger in your career. (Paragraph 3, Page 4)
How to play an unfinished product for the maximum
enjoyment so you can have fun doing it and still get work done.
(Paragraph 2, Page 5)
Every hardcore gamer's fantasy - how to get paid to hammer
every game component. (Paragraph 4, Page 5)
No more battling through difficult levels that sucks out
your time. Here's what you'll be told to do during game testing.
(Paragraph 5, Page 5)
The little known fact about why companies are hungry for
testers like you... and how you can use that to get hired.
(Paragraph 2, Page 6)
How To Talk The Talk. A detailed description of every game
developer's concerns so you can show you understand the video game
industry inside out. (Paragraph 3, Page 6)
How you can help prevent a major project disaster and tilt
the odds at your favor to getting hired. (Paragraph 4, Page 6)
The No. 1 hot button you can push to get hired. Every
publisher think this matters to them even if they deny it publicly.
(Paragraph 5, Page 6)
The rules of game testing laid out in simple english.
(Paragraph 1, Page 7)
How to work on the alpha stage game where there is the
most room for your creative input. (Paragraph 3, Page 7)
How to get paid to crash the game. (Paragraph 4, Page 7)
A step by step guide to reporting a game testing even if
you can't write or communicate clearly (Paragraph 5, Page 7)
Advanced level testing. If you want to play a close to
finished product with sound tracks, awesome graphics, and
interactive sequences... then this is for you. (Paragraph 1, Page
8)
WARNING: Place close attention to this rule or risk losing
your job as a game beta tester. (Paragraph 3, Page 8)
How to build up your resume as a beta tester fast by
playing games for free so you get hired instead of your
competitors. (Paragraph 4, Page 8)
Where to start testing so it's impossible to mess things
up especially when you're new on the job. (Paragraph 1, Page 9)
How to handle the relationship with the designers and
developers for the best chance at being hired. (Paragraph 2, Page
9)
How to put a foot in the door to getting hired in higher
positions of game testing (Final paragraph, Page 9)
Fast Learner Guide. How to pick up opportunities to learn
as fast as you can on the job. (Paragraph 1, Page 10)
How to promote yourself faster in the game industry and
secure your position there. (Paragraph 2, Page 10)
How to get your employers to notice your talent and
creativity in game development. Plus, get your ideas heard and
recognized. (Paragraph 3, Page 10)
Blend with the insiders of the game industry by being a
player. Here's how you can show them exactly what you know and why
not hiring you will be their biggest mistake. (Paragraph 4, Page
10)
Striking alliances with developers. Who you should talk to
to get your big break in the gaming industry... and how you can
find opportunities to approach these people. (Paragraph 5, Page 10)
The secret to levelling yourself up with industry
experience. (Paragraph 1, Page 11)
The perfect starting position to take if you're serious in
becoming a powerhouse in the gaming industry. No money or
experience required. (Paragraph 2, Page 11)
Being a champion game tester: A step-by-step guide to
assist you in meeting expections and arming you with the skills to
match. (Paragraph 3, Page 11)
A few nasty snags you must avoid. These dangerous traps
set me back when I was wet behind the ears. Be aware of them to
quickly succeed. (Paragraph 4, Page 11)
Strict deadlines to meet day in day out. Do this basic
part well and you'll be well ahead of the rest of the pack because
most just struggle with this. (Paragraph 5, Page 11)
Certain professional gamer qualities which you'll earn as
you rise up the ranks. Let me tell you what they are now to short
cut your learning curve.
(Paragraph 1, Page 12)
If you don't know what to do and hate to take charge, this
feature will make sure you just follow instructions and let your
"gamer instinct" kick in high gear. No thinking involved. Just
continuous gameplay through set objectives. (Paragraph 2, Page 12)
Secrets to breeze through the selection process. Violating
these rules might reduce your employement lifespan. Follow them
carefully and your likelihood of success increases dramatically.
(Paragraph 3, Page 12)
The lone ranger game tester's delight. How being a social
recluse (and all of us are) when done right, can actually make you
a more productive game tester and therefore more valuable to the
company. (Paragraph 4, Page 12)
Real life RTS. How to use this internal quality to rise
higher than other gamers and make yourself more valuable to the
company while you enjoy the game. (Paragraph 1, Page 13)
Dirty little secret. Basic computer literacy can help you
get hired. A few programmes you must master in order to secure your
job position (Paragraph 2, Page 13)
Most testers don't do this. Get this trump card skill that
most gamers chicken out of. (Paragraph 3, Page 13)
How getting close with your tools can make or break your
chances as a beta tester. (Paragraph 4, Page 13)
How your location can determine whether you get a job or
not... and a simple solution to solve this if you're located
someplace else. (Paragraph 5, Page 13)
Common myths and urban legends debunked! Make sure you
correct your knowledge or you might hurt your opportunities, or end
up working for a job you hate.
Is it possible to work from home on your own schedule?
True or false? Here what I have to say about it. (Page 14)
A exhaustive list of criterias employers look for in an
ideal candidate. (Paragraph 4, Page 14)
The blueprint to success and how you can still have fun
playing games. Embracing this advice is crucial to your long term
success and satisfaction in testing games. (Page 15)
How to get more permanent and higher positions in the game
industry.
(Paragraph 2, Page 16)
How to land a great deal of overtime pay. (Paragraph 3,
Page 16)
The go-to-guy to meet when any problem arise during
testing that was unanticipated. Misunderstandings happen, and when
they do, you're in a better position to handle it quickly before it
escalates by talking to this guy in power. (Paragraph 5, Page 15)
Who to turn to for help when you're wet behind the ears in
beta-testing. (Paragraph 2, Page 17)
Hidden Inside! Opportunities to move up the ranks for more
well-paid positions. (Paragraph 4, Page 17)
Secrets and traits to exhibit when climbing up the career
ladder (Paragraph 1, Page 18)
Have an eye for flashy graphics? Here's how you can land
on the role and contribute your artistic ideas into the mix.
(Paragraph 2, Page 18)
If you have programming skills, then this role can help
you upgrade to a more sustainable position. Start engineering new
games now. (Paragraph 3, Page 18)
Have a talent in managing people? Here's how you can use a
little of everything and have the entire development team answer to
you. (Paragraph 4, Page 18)
Every little details about the gaming industry you need to
fit into your resume. Show that you're knowledgable and fit the
image and you'll pull it off. In a few minutes, you'll have the
inside out of the industry on your finger tips. (Paragraph 1, Page
20)
A detailed listing of game genres and a concise history of
each from a developers perspective. Make sure you talk his language
and you'll be his buddy for hire. Plus, examples of some well-known
games for each genre to prepare you for tricky questions.
(Paragraph 2, Page 20)
Quick start section to get you up to speed as fast as
possible, complete with frequently used terminology and jargons so
you can hit the ground running with this career. You won't be
caught at a loss for words when discussing about your job
promotion. (Page 20)
How to demonstrate you're a perfect fit for the role based
on what employers are looking for. This specific list will
eliminate all the guess work and you'll know what to show them to
get picked out of the thousands. (Paragraph 4, Page 24)
How an iPhone application can help you clinch the deal if
you know what you're doing. Employers are always looking for the
game testers who "get it" because they aren't that many in the real
world. (Paragraph 5, Page 24)
How to use any common accomplishment you had back in your
high school days to rise up the shortlisted group of people to hire
first. (Paragraph 6, Page 24)
How using your personality correctly, and fitting it to
the company can put you acres ahead of the rest in getting hired.
(Paragraph 1, Page 25)
How to use mediocre social skills and bring it up a notch
so your team will be rooting for you when you work together
(Paragraph 4, Page 25)
How to use your video game passion to keep yourself self
motivated to finish the job until the end. (Paragraph 5, Page 25)
Discover how to unleash the hard core gaming habits and
let it do the testing for
you. (Paragraph 6, Page 25)
Why being a street vandal can make you a better beta
testers than the good boys who do well in ivy league colleges.
(Paragraph 7, Page 25)
The key things you can do to prepare yourself for a
rewarding lifetime career in game testing. Plus, additional secrets
like...
How to beat other gamers for the job even if they got a college
degree, relevant industry experience, and are more qualified.
(Paragraph 3, Page 26)
Key players you should strike a connections with even though most
people ignore them all the time. (Paragraph 4, Page 26)
Use this final ammo to reach your dream job even if you think
there's nothing going for you. (Paragraph 1, Page 27)
Multiple opportunities to put your foot in the door and
offer them a chance to hire you. (Paragraph 2, Page 27)
How many times you should call back on interviews and how
to stop them from throwing your resume into the circular file.
(Paragraph 3, Page 27)
How standing out from the usual gamer behaviour during
this selection process can show you're a more capable person to
handle the job than any other guy on the street. (Paragraph 4, Page
27)
If you have a college degree, this will be a huge
advantage. Here are the things to emphasize and really drive home
in your 3 years of college. (Page 28)
The essential factors you must put into play when they
call you for an interview so you say the right things. (Paragraph
3, Page 30)
How to answer the No. 1 killer question every hiring
person asks "Why do you want to work for us..." Never give them a
generic, same-old answer again and leave a lasting impression.
(Paragraph 3, Page 30)
How to fit the image of the ideal candidate they want to
hire. (Paragraph 5, Page 30)
4 things you musn't do when you ask questions on the
interview. (Paragraph 1, Page 31)
What to expect during the selection process and how to be
sure you're leading the interview right. (Paragraph 1, Page 31)
How to answer every trick questions in the book even if
you have been fired in a past job before. (Paragraph 3, Page 31)
How to appear like an ideal candidate even if you stutter
like a nervous wreck. (Paragraph 4, Page 31)
The grand finale to prove you're different from the rest
of the pack. (Paragraph 5, Page 31)
The best way to enter an interview that works for almost
all the hired game testers. (Paragraph 4, Page 32)
5 cardinal sins you must NEVER commit during an interview.
(Paragraph 3, Page 33)
Red flags to look out for to signal when you should walk
away from a job offer. (Paragraph 2, Page 35)
How to save an interview from falling apart when you
realize you have no clue what the other person is talking about.
(Hint: It's a more common problem than you think.)
(Paragraph 4, Page 35)
Warning signs of fake job position that exploits you after
sucking away a tremendous amount of your time and money. (Paragraph
2, Page 36)
The comprehensive braindump of the entire game testing
cycle. (Paragraph 1, Page 37)
The detailed explanation of how to test games without
accidentally going back over errors that have already been fixed.
(Paragraph 4, Page 37)
How to systematically test, record, and file away bugs
according to the industry's standard (Paragraph 6, Page 38)
How to communicate the bug to the designer clearly using a
standard thought process so no vital process is skipped. (Page 39)
The most frequently committed mistake every tester makes
when doing a second phase of testing... and a brilliant solution to
avoiding this. (Page 40)
How to make the development team love your work and want
to keep working with you. (Hint: It has nothing to do with finding
the bug) (Paragraph 3, Page 41)
A dangerous mistake all beginner beta testers commit that
makes fixing the bugs a lot harder. (Paragraph 4, Page 42)
A step-by-step process to producing an effective bug
report every game developer wish the beta testers knew. (Paragraph
1, Page 42)
How to record complex bugs triggered by multiple
situations. (Paragraph 1, Page 43)
How to effectively use an industry known software that
helps tracking and fixing bugs a lot easier for the programmers.
(Paragraph 2, Page 43)
A quick primer to programming languages and how you can
master it on your own accelerated pace. (Paragraph 4, Page 45)
How to think like a programmer when debugging code.
Imagine how much more willing you'll be hired for the job when you
mention your coding experience and how you self taught yourself to
do it. (Paragraph 2, Page 48)
Bringing it all together. My final word of advice and
motivation to help you hit the ground running. (Page 50)
(Page 51)
And much, much more...
This is just a taste of everything I've jammed into my guide - a
listing so complete and full of information, I've seen dozens of my
readers go on to careers in game testing. Some of them have already
bumped their way up to junior programming or design positions - the
kind of stuff only a hardcore gamer can dream of.


"Tony, This Is A Dream Come True
But Why Should I Believe You?"


I want to be clear and upfront on a few things.
I've not just another nameless guy on the street trying to sell you
a bridge in Alaska. I know exactly what it takes to get a job in
the gaming industry because I've been there and I've done it.
Just look at all my other websites I own: WarcraftFormula
PvPBible, WarhammerElite, and WOTLKSecrets. There are
real raving reviews from real people, not some overnight website
which disappears tomorrow. I've been in this business for years not
and I'm the real deal.
Most guys on the internet can only promise a quick route to riches
resting on your bum eating cheetohs. They are blatant liars.
This is a real career and newcomers have to work their way up from
the basement.
But, with my guide and experience by your side, you'll get a huge
head start over nearly everyone else out there. Millions would kill
for this chance, and only a select few are going to have it.
You can be one of the few if you only jump ahead and check out my
guide.

Read This Only If You're Still Hesitating


By now, I'm sure you have some questions whether this is right for
you. In fact, I've been asked these questions so many times, I
decided to answer them here.
Q: Is this for real? Can you really make a living from this?
A: Yes. I'm living proof of that. In fact, according to
International Games Developers Association, the average salary for
game testers across all level of experience is $37, 210 per year.
These figures are not made up and if you continue to gain
experience, you will land at a senior position where it's more
lucrative.
Q: How much do I get paid?
A: When you start, you get paid between $9-$15 per hour to test
games. As you gain more experience and land on more lucrative
positions, your income can increase up to $30 per hour. In other
words, you get paid more playing games than a waiter does working a
full time job.
Q: How fast is the payoff?
A: As soon as you get hired, your first pay check for your
assignment generally arrives within the first 2 weeks. I never have
wait for my salary as all game companies have accounting
departments to ensure we get paid promptly.
Q: What do game companies expect from me specifically?
A: As a game tester, you're expected to be honest, to keep to
deadlines, and to communicate well with the game developers in
fixing the bug.
None of these are hard to do, and everything can be learned easily
from my guide. You'll also discover the Do's and Don'ts of the
industry and how to get promoted up the ranks fast so you get paid
more for what you do.
Q: I have zero programming and math skills. Is it this only for
geeks?
A: This is one of the biggest myths I debunk in my guide. I started
with no programming knowledge and I'm terrible at maths. Even
though having these skills is an advantage in getting hired, I
teach you how identify hidden skill sets employers are looking for
that you don't even realize you already have.
Plus, I give you a crash course on programming so you know what
you're talking about when they ask you tough questions.
Q: I'm not the best gamer around. Can I get hired too?
A: Yes. Being a game testers has very little to do with gaming
skills. In fact, it has very little to do with finding bugs too. I
explain more about this in my guide.
Q: I'm scared of deadlines. Are they managable?
A: Let me be frank with you. Deadlines are managable if you manage
them well. While some companies tend to rush the beta-testers to
meet deadlines, I have had pleasant working experience with the
companies I work for.
Who knows? Maybe you're over complicating this and making deadlines
a bigger problem than it is. My advice is to get a copy of my
guide, get hired by a company, and give it a try. At worse, you'll
be richer from the experience, and you get paid for testing one
game title. It's worth a try!
Q: How long do we get to play every day?
A: You get to decide how long you want to play as long as your
assignment is complete before the deadline. Finish your testing
early, and you get paid overtime to enjoy the gameplay.
Q: Do I have to test genres that I'm not familiar with?
A: Mostly no. It depends on the company you're working for. I
select companies that design game genres that I enjoy. It's
possible that once in a blue moon you're required to test some
genre you're not a fan of, but if you pick up my guide, you'll see
why this is very rare.
Q: Who do I need to know to enter this industry?
A: As many insiders as possible. In my guide, I list several key
people you need to approach and how to strike a relationship with
them for you to get hired quickly. It's all about who you know.
Q: What are the minimum hardware requirements for me to be a beta
tester?
A: The company provides all the testing equipment to keep the
testing environments consistent. If you're working from home, you
just have to make sure your system meets the minimum hardward
requirements to run the test game. The good news is, you only need
one gaming system to become a game tester.
Q: How do I get my foot in the game publisher's door?
A: Before you meet anybody from the game publishing company, do
whatever it takes to familiarize yourself with their past game
titles launched, your opinions about their games, and the game
industry in general. There's a correct and incorrect way of doing
this, and I explain it all in great detail in my guide along with
other techniques to make sure you rise on top of the stack for the
hiring manager.
You also get a hit list of hot companies who are constantly hiring
new blood to test their games. A $47 value free of charge.
Q: What if I'm not good at reading and writing?
A: My advice is to be proficient in it quickly. And to help you,
there's a step-by-step explanation to record and document bug
reports for the development team. There's a very formal procedure
for this and I don't see it explained anywhere else. The better you
can communicate the bug, the faster it can be resolved, and the
happier your employers become.
Q: I heard there's lot of applicants for these jobs. What are my
chances of getting hired?
A: As mentioned, you will be far ahead than the rest in getting
hired with the help of my guide. I have interrogated the decision
makers about what they look for in an ideal candidate, and what
I've found is pretty shocking.
I'm afraid I have to keep this information for my customers only.
But if you invest in the guide, I guarantee that you'll discover
something new that will significantly increase your odds in getting
hired as a game tester faster than you can say "Sega".
Q: I don't live in United States. Can this still work for me?
A: Most game testers are based in the US, UK and Canada. However,
it's not surprising that game companies are also outsourcing their
testing to countries like Romania, Philippines, and others thanks
to the internet.
My advice for you is to get a copy of my guide, follow the advice
to get yourself hired, and find out for yourself. Your purchase is
protected with a 60 days unconditional money back guarantee. As I
say, nothing ventured, nothing gained. Give it a try!
Q: Do I have to be a certain age to be a game tester?
A: Yes. You have to be at least 18 to be hired as a game tester.
However, being younger than that doesn't mean you cannot start
preparing yourself to be a game tester. In fact, you have an
advantage over the rest of your peers because you get to add some
serious experience under your belt with the help of my guide. By
the time you hit 18, you'll be so far ahead of the game that
companies will be begging for you to be their tester.
Q: This all sounds great. What's the catch?
A: You are very sharp. The catch is you have to work and turn in
certain deliverables for this job. It's not all about playing games
all the time, although this comes very close to it. However, if
you're good at following instructions and keeping to the deadline,
you get to enjoy the rest of your work hours playing games
uninterrupted.


So, Let's Recap...


If you act today and lock into one of the biggest and best game
testing guides on the market, you'll know exactly how to get the
ultimate career in game testing, make $15 an hour and start living
the dream, playing games every day for money.
Your kids will be sickened to watch you gaming all day while
they're at school.
So, what would you be willing to invest for that lifestyle?
I ran a survey not too long ago and there are guys willing to pay
up to $2,000 if it means they can play video games all day. After
doing the math, I found that gamers are willing to make an average
investment of $527.13 for information like this. And I'm not
surprised.
However, my team of beta testers have warned me against sharing
this information - that selling it will expose this secret
opportunity to millions of gamers, create a large supply of
beta-testers, and therefore ruining the market. This made my
decision more difficult.
After some serious thought, I decided to price this at $497
considering what the market can bear. Not only is this a reasonable
price to sell my proprietary information, the higher price point
will prevent wannabe beta-testers from flooding the market.
But, I won't do that now.
At the risk of shooting myself at the foot, I offering this for a
low, extremely reasonable price of only [DEL: $297 :DEL] [DEL: $197
:DEL] $97. Unlike my competitors who insists on recurring monthly
payments, you can make a one-time investment now, gain instant
access to my guide, and never be billed again.
Latest Update: I'm all set to launch Beta Game Testers for $97 but
I changed my mind at the last minute. Because you're one of the
first few to reach this site, I'm giving you an early birds
discount to claim this guide for a ridiculously low investment of
$47.00 .
That's a $457.00 worth of savings, but only if you're one the next
[DEL: 100 :DEL] [DEL: 78 :DEL] 36 people to purchase.
Why am I doing this?
I remember how frustrating it was when I first got started, and I
want to help people like you who just need a chance to break into
the gaming industry and move on to something bigger.
You'll have the guide for the rest of your life and when you're
making over $50,000 a year as a game tester, you can look back at
this tiny investment and smile - knowing it was well worth it.
And finally, to top it all off...





"Love My Product or Your Money Back"



Here's my promise to you: After you've downloaded and tested this
powerful blueprint, if you don't see how this can get you hired as a
beta tester within a short period of time...
If you try just SOME of these strategies and don't already receive
checks for playing games all day...
Or...if you suddenly decide playing video games just isn't for you...
Whatever the reason...
Just request for a no hassle refund in the next 60 days and I'll
reimburse you every penny you paid within 48 hours.
That's "No Questions Asked" for a full 60 days...

And I can make this promise with 100% confidence in my offer
because...I am THAT SURE that you will NEVER find another guide out
there on the internet today that can even compare to mine.
And most importantly... I can make this promise to you because Beta
Gaming Testers is a labor of love, a guide I've been working on for
more than two years and the culmination of more than four years of
experience in the industry. I know that when you read it, you will
find the vast experience and knowledge I`ve packed into it both
enlightening and inspiring.
Understand this: I don't want your money unless it actually works
for you!

Don't Decide Now. . .
Test It For A Full 60 Days

-
I'm not going to lie to you - this is a big opportunity for you -
but if you don't act fast, other gamers are going to beat you to
it. Just imagine everyone out there who reading my site and getting
hired as we speak.
You could be one of the few with the secrets to success now... or
you could be struggling behind the curve when everyone else is
landing your dream job..
Don't waste another minute - My blueprint can be yours for only
$47.00 today. This is your best chance to make that dream career
come true. Grab it by the horns and run with it.
This is what I want you to do now...
Click on the add to cart button below. You will be directed to
Clickbank's secured web page to complete the transaction. Follow
the instructions and fill in your purchase details. Your product
will be ready for download in the member's area after you click the
confirmation button.
I'll see you on the other side.
Rooting For You,
T. S. (T Dub) Sanders
-
P.S. The video game industry is worth 1.12 billion dollar annually.
Let these companies pay for your gaming addiction for a change so
you can get paid to waste time all day long. You can start playing
video games for fun and profit within 30 minutes of ordering. Click
here to secure your investment now.

P.P.S. Remember, you a whole blueprint worth of condensed content
to get hired in game testing quickly, build experience like a
seasoned pro, and rise up the ranks fast while playing video games
for a living. And if you act now, you'll get an early bird discount
of $457.00 for a limited time only. Go ahead and grab your copy
right now.

P.P.P.S. You are protected by my full 60-days money back guarantee.
Either get a high-paying job in game testing - or your money back!
This is your chance to break into this rewarding career that most
people are dying to be in. For less than the cost of 1 Starbucks
latte a day, you can make it happen! Click here to start right now!

P.P.P.P.S. Still not convinced? Look, you will spend the rest of
your life playing games for at least 4 hours a day anyway. That's
120 hours a month! How will you feel when you receive a check for
$1,800.00 one month from now? Make it happen for real.





Beta Gaming Testers | Affiliates - Make Money | Contact




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